package com.darwin.darwinBitmapEngine.core
{
	import com.darwin.darwinBitmapEngine.core.INode;

	/**
	 * node存储类的接口
	 * @author lipi
	 */
	public interface INodeList
	{
		function get length():int;
		function push(node:INode):void;
		function splice(startIndex:int,deleteCount:int,item:INode = null):void;
		function getNodeAt(index:int):INode;
	}
}